$57,423 In Grants Given to 24 Recipients in Individual Artists Program
/The Grants for Individual Artists program has given twenty-four artists a total of $57,425 to bring dozens of new plays, paintings, sculptures, albums, writing and performances to life in Peterborough announced on Wednesday.
The grant was funded jointly by the City of Peterborough and Electric City Culture Council (EC3) and administered by EC3.
“Peterborough is home to a vibrant community of exceptional artists and it’s important to make these types of investments in the creative economy,” said Councillor Alex Bierk. “Art and culture help to make Peterborough a special place and grants like these are important to sustain this part of our City’s identity.”
“There is an impressive range of art being supported by this year’s Grants for Individual Artists program,” said Councillor Joy Lachica. “From visual art, to performing art, music and the written word, these talented artists will engage and inspire our community.”
“These investments in the work of our very talented and hardworking artists means more artists can realize their visions, contribute to our cultural, economic and social well-being, and make Peterborough a more vibrant, dazzling place for all of us,” said Su Ditta, EC3 executive director. “New books, poetry, concerts, plays, exhibitions, albums and performances of all kinds will touch our hearts, minds, and imaginations. The projects supported by these grants explore love, climate change, beauty, community connection, disability, forgotten histories and more.”
The Grants for Individual Artists (GFIA) program has two components:
Component One: Mini Development Grants for Individual Professional Artists provide up to $1,500 each for research, development, workshopping etc., of original new works, as well as for professional training and mentorship opportunities.
Component Two: Project Production and Presentation Grants for Individual Artists provide up to $3,500 each for the production and presentation of specific projects and support costs such as artist fees, production materials, venue rentals, technical equipment, costumes, printing, etc.